I've spent some time recording the C64 music 'suite' that I wrote for an in-production and upcoming C64 CRPG called "Crimson Twilight", to be released by Arkanix Labs.
The music was written in and exported from GoatTracker v2.71 in .sid format,
transferred to, played on and recorded using a real C64c with 8580 SID
connected to a Dolby amp (with NR) in 'music' mode then input into a PC
using gold leads. The audio was captured using Audacity, with some noise reduction
applied, the sound 'amplified' slightly due to lowish recording level and
fade out added.
These recordings are the 8580 SID versions. Versions for the 6581 iterations of the SID chip have also been written and will be recorded shortly.
The music track titles describe what the track will be used for in the game.
All the tracks fade in the recordings fade after one play-through, but in the actual game they
will loop continuously.
The music playlist should appear below, but if not can be accessed on SoundCloud here.
Thursday, 9 January 2020
Sunday, 5 January 2020
3D Galax Recording
A couple of days ago, C64CD
released 'F15 D'Gamma Clone', an intro that featured a SID tune by me. Information about the intro can be found here...
I wrote the music using a PC based tool called Goattracker. The SID has been recorded using an 8580 SID equipped C64c, run through my Dolby amp.
The tune was started towards the end of 2018 after news of the death of Ben Daglish and was originally intended to be part of a tribute to him, but was unfortunately not completed. It has been finished recently for the above mentioned intro and is respectfully dedicated to his memory and legacy.
I've uploaded a recording to my SoundCloud account; listen to the tune's below. If the player does not appear, hear it on it's SoundCloud page here...
I wrote the music using a PC based tool called Goattracker. The SID has been recorded using an 8580 SID equipped C64c, run through my Dolby amp.
The tune was started towards the end of 2018 after news of the death of Ben Daglish and was originally intended to be part of a tribute to him, but was unfortunately not completed. It has been finished recently for the above mentioned intro and is respectfully dedicated to his memory and legacy.
I've uploaded a recording to my SoundCloud account; listen to the tune's below. If the player does not appear, hear it on it's SoundCloud page here...
Saturday, 4 January 2020
Tiny PETSCII Compo 2020
Late last night I noticed a new compo on CSDb called the 'Tiny
PETSCII Compo 2020' with the quite simple rules of producing a PETSCII
no bigger than 8x8 chars (or smaller than 2x2 chars) and 2 colours (1
main colour and a background colour). Rules and various entries can be
found on the compo page here.
After noticing the compo, I decided to enter with a couple of images that were started last night and finished this morning. The first 2 below are mine and the final is from my grandson, who I roped into doing one too!
The first above is called "That's No Moon" for, hopefully, obvious reasons? The second, hopefully just as obvious, is called "Yodascii". The final is called "PETendo", a portamento of PETSCII and Nintendo - it's a GameBoy if you can't tell!
The images were pixelled in my (still unreleased) screen editor, 'ChillED' and I wrote some quick and dirty code to display them.
If you want to download them as a bundle, click here.
Alternatively, you can download them individually on their respective CSDb pages using the following linkies:
That's No Moon
Yodascii
PETendo
After noticing the compo, I decided to enter with a couple of images that were started last night and finished this morning. The first 2 below are mine and the final is from my grandson, who I roped into doing one too!
The first above is called "That's No Moon" for, hopefully, obvious reasons? The second, hopefully just as obvious, is called "Yodascii". The final is called "PETendo", a portamento of PETSCII and Nintendo - it's a GameBoy if you can't tell!
The images were pixelled in my (still unreleased) screen editor, 'ChillED' and I wrote some quick and dirty code to display them.
If you want to download them as a bundle, click here.
Alternatively, you can download them individually on their respective CSDb pages using the following linkies:
That's No Moon
Yodascii
PETendo
Friday, 3 January 2020
F15 D'Gamma Clone
T.M.R has been really busy with quite a few entries for the 'Intro Creation Compo 2019'! His latest is called 'F15 D'Gamma Clone' and has been released using his C64CD label. For this entry, I provided the SID music.
If youstalk follow T.M.R around the interwebs, you may have seen something similar to this before. This intro is a 'conversion' of a crack intro that T.M.R coded for the Apple II, here.
On the C64CD site, T.M.R writes...
"The code and graphics are based on what was created for that original, Apple-flavoured release but with some reworking for the extra resolution of the C64 and converted to characters at the same time. The music was originally composed by Ben Daglish for the Amiga and Atari ST game 3D Galax, with the slick C64 conversion being used here being handled by aNdy.
The extra colour data and soundtrack for this C64 version mean that, if it were handled in the same way as the Apple II code did things, the final intro would have exceeded the competition’s 16K memory limit, but it’s worth noting dear reader that both machines are running at around the same speed so the C64 could have handled a more direct port."
As T.M.R mentions, the Goattracker written SID is a cover of 3D Galax by Ben Daglish, more specifically, the Amiga version of the tune. I originally starting covering this tune towards the end of 2018, not long after the death of Ben and intended to use it in a dedication release, but unfortunately I just didn't have the time to complete it.
You can download the full intro from CSDb here.
You can also download it from this blog, which also includes the music as a stand-alone SID file, as well as in it's original Goattracker SNG file. Click here.
You can read more about the intro on T.M.R's blogs here and here.
Alternatively, you can watch the intro in the YouTube video below! If it doesn't appear, click here...
If you
On the C64CD site, T.M.R writes...
"The code and graphics are based on what was created for that original, Apple-flavoured release but with some reworking for the extra resolution of the C64 and converted to characters at the same time. The music was originally composed by Ben Daglish for the Amiga and Atari ST game 3D Galax, with the slick C64 conversion being used here being handled by aNdy.
The extra colour data and soundtrack for this C64 version mean that, if it were handled in the same way as the Apple II code did things, the final intro would have exceeded the competition’s 16K memory limit, but it’s worth noting dear reader that both machines are running at around the same speed so the C64 could have handled a more direct port."
As T.M.R mentions, the Goattracker written SID is a cover of 3D Galax by Ben Daglish, more specifically, the Amiga version of the tune. I originally starting covering this tune towards the end of 2018, not long after the death of Ben and intended to use it in a dedication release, but unfortunately I just didn't have the time to complete it.
You can download the full intro from CSDb here.
You can also download it from this blog, which also includes the music as a stand-alone SID file, as well as in it's original Goattracker SNG file. Click here.
You can read more about the intro on T.M.R's blogs here and here.
Alternatively, you can watch the intro in the YouTube video below! If it doesn't appear, click here...
Subscribe to:
Posts (Atom)