Tuesday, 6 January 2009

Frixxion

An Onslaught crack has appeared on CSDb of a C64 game I have been involved in.  The game is called 'Frixxion' and I pixelled the title screen logo, the background graphics and the sprites, with code handled by Trooper.




After working with Trooper on my 'Hex Files Advert', I became involved in this game that was already a work-in-progress, with temporary graphics by T.M.R.  The work Trooper did on the game prior to my involvement is detailed in a diary on his website here...  (please note, Trooper seems to have a habit of moving and/or breaking his site, so if the link doesn't work, blame him!)

The idea for the game is for it to be a shoot 'em up, with a small twist being that the player's ship is just barely off the surface of the background, thus can be affected by it - the game name 'Frixxion' is a play on the word 'friction'.  Trooper asked for some new backgrounds and sprites which I duly provided, along with a logo for the title screen which wasn't originally requested but seems to have gone down well since it has been used!

Back to the crack, I think a demo build of Frixxion is available from Trooper's website so I'm guessing that's where Onslaught obtained it from.  If not, it wasn't me that spread it honest!  The crack version, which fixes a few issues with the original test build, can be downloaded from CSDb here...

However, by downloading direct from this blog, not only do you get the crack version mentioned above, you'll get the original test build from September 2008 (which is what the crack is based on I guess), the title screen logo in Koala format and the background and sprites in their original Charpad and Spritepad formats (links to get the required Charpad/Spritepad versions needed to open the files are in text files in the respective folders).  Get that little bundle here...

Monday, 30 June 2008

Matrix Loader

After about 9 years in the making, I've finally managed to finish pixelling my Matrix image, a picture done in the style of the old C64 Ocean loading screens.


As an afterthought, I've asked Trooper to throw together some code to draw the image onto the screen a character block at a time and play some music, so it now looks a little like an actual game loading, minus flashing bars in the border.

I could have chosen to use one of the 4 versions of the Ocean Loader music but thought that may be a bit predictable.  The music used instead is by Matthew Cannon and I've been informed that it was going to be a new Ocean Loader tune or for use on an Ocean re-release label 'Hit Squad', but was never used.

The image surround does not use the original Matrix 'rain' symbols, but the letters may contain an Easter egg.  There is no game unfortunately. This is just a tribute.

The demo can be downloaded from CSDb here or directly here...