Today, Arkanix Labs released Ultrafont V1.0. UltrafontPC is an application for designing hires character
sets for the C64. This Windows application is inspired by the C64 native Ultrafont by Charles Brannon.
This version is a follow up to UltrafontPC V0.9b, an application that I coded in PureBasic.
Changes since UltrafontPC V0.9b include:
Added
- Application window no longer limited to 1975x1124 (experimental)
- Status bar shows hex number of char and which charset is being edited
- Two charsets that can be in memory at same time, displayed at bottom of the main editor window
- Import of previously save charset images in PNG/JPG/BMP format
- Simple screen editor to allow typing test of custom charset/font, with various tools
- Screen editor can switch between U.S. and U.K. keymaps
- Slide up, down, left, right of entire charset without individual char wrap
- Preview of 1x2, 2x1, and 2x2 auto-created fonts in preview window
- Preview window of 1x2, 2x1, and 2x2 fonts can now remain open while editing
- If scanline emulation is selected from main menu, this carries over to auto-create preview window
- Brightness of char edit/preview windows selectable (high, medium, low) and state saved
- Flip char vertical / horizontal
- Status bar showing original ROM symbol and number of char being edited
- Dump charset as image to clipboard
- Both x86 and x64 versions available
Changed
- Image dumps now uses name of current file instead of hard-coded filename to avoid overwrites
Fixed
- Random crashes when exporting charset as PNG/JPG/BMP image
- Redo no longer crashes when at end of list
- changelog.txt file decodes and displays correctly in 'About' window change log panel
The application can be downloaded from CSDb here...
It can also be downloaded from this blog directly using the following links:
UltrafontPC V1.0 x86 Installer (.exe)
UltrafontPC V1.0 x64 Installer (.exe)
UltrafontPC V1.0 No-Installer (.zip)
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